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Jackuul Empire Press

Infiltration information for the formation of the new Nation.

Mafia2Mods.com Update

February 21st, 2008 · No Comments · Additions, Jackuul Empire, Site News

As you know I have been diligently working on the latest installment of the Empire, being that of the Mafia2mods site. I expect you are all curious about how it will work, and how on earth it could possibly be so modder friendly. Well, for those of you who have absolutely no idea what I am talking about I will first let you know what game this site is for. Way back in 2001 ‘Mafia: The City of Lost Heaven’ was released and many were surprised at how good it was. I still play it now and then. Then came along the communities, like the one at MMGN and such - and of course the biggest of them all, lostheaven (.co .uk - not the .com porno site). Well, there was much goodness. Then came folk who figured out how to unlock parts of the game. Thus modibility was born. And it was good. Then came the massive influx of car modelers and programs and all kinds of new tricks and discoveries. Although we never found the Casino (a little in joke) the community was able to unlock scripting elements and soon there were godlike script makers (such as SMKJ and MikeMouse). Besides this there was another community founded for modders and modmaking. This was MafiaMods.com (R.I.P). MikeSullivan was the original founder of the site, and then I myself joined the site - converting it from a phpbb board to a PHPNuke platform. I was young and dumb - don’t hold that against me. Until 2006 I ran the site with other admins, but during that entire time I never held 100% full ownership. If I had, it would still be open as .com today. Anyways, in spite of my efforts it was closed.

So, on to the new and the newer. Mafia2Mods will be for the Mafia 1 and upcoming Mafia 2 game. If my suspicions are correct, Mafia 1 might be made free upon the release of Mafia 2. Just as they had done with two other games that they made sequels to. Therefore interest in Mafia 1 Modding may increase to previous levels in all hopefulness, and in more wishful thinking and probability perhaps they will leave open a door to modability in Mafia 2. if that be the case Mafia2Mods will cater to those mods as well. Why would it be so mod friendly though? Because I plan on a system where each modder will be able to have feedback, give help, and keep track of the versions of their mods, whether it is 2 different cars and a skin, or 90 cars and a full conversion (making the game that is set in the 20’s and 30’s set in the 60’s or 70’s). Along with this I hope to foster a friendly atmosphere that will lead to the development of ever better modifications and increases in the knowledge of the game itself, along with the new game. It might take months to learn to modify Mafia 2 - but I am 90% sure it can be done eventually, and I spite all detractors to that statement.

The mod site will be mod-centric for the modder eccentric.

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